In the event of a character's death, all the rawTRYP stored in their brain, as well as any items in their inventory (excluding equipped gear/items), will remain with the corpse. Players can utilize BYOSafes to secure their most valuable items. These safes will also stay near the corpse but can only be accessed with the corresponding key.
Respawning at a nearby town or outpost will incur a TRYP cost, which is offset by the amount of rawTRYP stored in the character’s brain (this encourages pill consumption). The remaining rawTRYP can be retrieved by the player (through corpse running), but it will also attract nearby creatures that feed on rawTRYP.
Players have the option to set up camp in the wilderness, using their camp as a free respawn beacon, which can also be shared with other players.
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