> For the complete documentation index, see [llms.txt](https://byopills.gitbook.io/litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://byopills.gitbook.io/litepaper/player-experience/guilds.md).

# Guilds

Players will have the opportunity to form guilds with their friends for mutual support and camaraderie. BYOLands will play a pivotal role in this aspect of the player experience. To establish a guild and unlock the ability to construct guild-specific facilities, a group of players will need to own a certain number of adjacent lands.

Being part of a guild comes with several benefits, including:

* Access to guild-specific facilities such as guild halls and resource production boosters.
* Territory control features, such as automatic PvP flagging for non-guild members.

However, to prevent the formation of economy-disrupting monopolies, we plan to introduce balancing mechanics. These will frequently generate hostile events targeting the territories of the most dominant guilds, ensuring a fair and balanced gameplay experience.

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More detailed information can be found on <https://www.byodocs.com/docs/guilds>
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